Type: Gameplay Feature (WIP)
Year: 2025
Tools: Unreal Engine 5, Photoshop.
Objective: Create a system which procedurally generates 2D characters to create more replayability and immersion for the player.
Note: This system does not working on visuals and instead focuses on the functionality.
Type: Gameplay System (WIP)
Year: 2024
Tools: Unreal Engine 5
Objective: Create a system which allows for the players to use mouse events through the perspective of different cameras in Unreal Engine 5. The system needs to efficiently work at any resolution, scale and position.