Year: 2026
Tools: Unreal Engine 5, MagicaVoxel, Affinity
Duration: 1 month
Type: Environment
Year: 2020
Tools: Unreal Engine 4, Blender, Epic Games Store Assets
Objective: To understand how Unreal can be used to create a narrative.
Duration: 6 weeks
My Role: Level Layout, Lighting, World Interaction, Atmosphere.